Unity is one of the most popular game development platforms used by individuals, indie developers, and large studios alike. Whether you’re designing a mobile game, a virtual reality experience, or a console-based title, Unity’s flexible toolset and cross-platform capabilities make it a top choice for creators around the world. But one question continues to arise for beginners and even some experienced developers: What programming language does Unity use?

TL;DR (Too Long; Didn’t Read)

Unity primarily uses C# (C-Sharp) as its programming language. In the past, it also supported JavaScript (UnityScript) and Boo, but those have been deprecated. C# is now the exclusive language used for scripting in Unity, offering robust functionality, object-oriented programming features, and broad support from Microsoft. It’s a modern, versatile language that’s ideal for game development tasks in Unity.

Unity and Its Programming Language

When it comes to developing games or applications in Unity, understanding the programming language used is crucial. Unity’s evolution has seen several languages come and go, but today, it’s clear: the undisputed language of choice is C#.

History of Programming Languages in Unity

Originally, Unity allowed developers to write code using three primary languages:

  • C#: A powerful and strongly-typed programming language developed by Microsoft.
  • UnityScript: A version of JavaScript adapted for use within Unity.
  • Boo: A lesser-known language with a syntax similar to Python.

Over time, Unity moved away from UnityScript and Boo. By 2017, Unity Technologies officially removed support for these languages, focusing entirely on C#. This decision was made to improve maintainability, consistency, and better integrate with modern development tools.

Why Unity Uses C#

There are several reasons why C# became the standard and only supported language for Unity:

  1. Modern Features: C# supports object-oriented programming, generics, LINQ, async/await, and many other modern programming paradigms.
  2. Tooling and IDE Support: With tools like Visual Studio and JetBrains Rider, C# offers a seamless coding experience with features like IntelliSense, code navigation, and real-time debugging.
  3. Speed and Performance: While it’s not as low-level as C++, C# still offers impressive performance, particularly when paired with Unity’s C++ core.
  4. Community and Resources: A large and active community means new learners can find tutorials, documentation, and support easily.

This strategic focus on C# allows Unity developers to have a consistent and rich development environment that supports both 2D and 3D game development with ease.

What Can You Do With C# in Unity?

C# in Unity is used for scripting game behavior. Developers use C# to interact with the Unity Engine’s extensive API, which governs everything from physics simulation and animation to input handling and UI management.

Common tasks performed with C# in Unity include:

  • Creating and managing game objects
  • Handling user inputs from keyboard, mouse, or touch
  • Implementing game logic such as scoring, timers, and objectives
  • Animating characters and objects
  • Managing audio and visual effects
  • Creating UI elements like buttons, menus, and health bars

Thanks to its object-oriented structure, C# allows developers to write modular, maintainable code. This makes debugging easier and helps teams to collaborate efficiently on larger projects.

Learning Curve and Accessibility

If you’re new to programming, the thought of learning C# might seem daunting. However, C# is considered one of the most beginner-friendly programming languages, especially when compared to more complex ones like C++.

Unity itself contributes to this friendliness by offering:

  • Comprehensive documentation that explains how various Unity components work with C#
  • Beginner tutorials and video guides from the official Unity website and community channels
  • A large community available through forums, Discord servers, and Stack Overflow

Additionally, Unity includes sample projects and assets that allow learners to tinker and see how C# scripts influence gameplay elements.

The Role of Mono and .NET

Unity uses a version of the .NET framework called Mono to run C# code. This open-source implementation allows Unity to support cross-platform development, meaning you can write your code once and deploy it across Windows, macOS, Android, iOS, consoles, and even WebGL.

In recent years, Unity has also shifted towards using IL2CPP (Intermediate Language to C++) for many platforms, which converts your C# code to C++ before compiling. This improves performance and security, especially for mobile and console platforms.

C# in Real-Life Unity Projects

Many professional and indie games have been developed entirely with Unity and C#. Games like Hollow Knight, Cuphead, and Ori and the Blind Forest have all demonstrated the power and versatility of Unity’s engine and C# scripting environment.

Game studios benefit from C#’s structured nature, scalability, and integration with backend services like leaderboards, multiplayer services, and in-game purchasing systems.

Conclusion

To sum up, the only officially supported and recommended programming language for Unity is C#. Its combination of powerful features, ease of use, and excellent integration with Unity’s components make it the ideal choice for both novice and expert game developers.

For anyone serious about developing games in Unity, investing time in learning C# is not just beneficial—it’s essential. With a plethora of tutorials, active communities, and extensive documentation, the path to mastering Unity through C# is more accessible than ever before.

Frequently Asked Questions

What programming language should I learn for Unity?

You should learn C#. It’s the only supported language in Unity and is widely used in professional development workflows.

Is C# difficult for beginners to learn?

No. C# is considered beginner-friendly. It has a clear syntax, extensive documentation, and is supported by development tools that make coding more intuitive.

Can I use Python or JavaScript in Unity?

No. Python and JavaScript are not supported in Unity. UnityScript, a JavaScript-based language, was officially deprecated in 2017. Unity now supports only C# for scripting.

Does Unity support visual scripting?

Yes. Unity offers a visual scripting feature known as Unity Visual Scripting (formerly Bolt). This allows developers to create game logic using node-based workflows without writing traditional code, but C# knowledge is still beneficial.

What version of C# does Unity use?

As of recent releases, Unity supports up to C# 8.0, depending on the Unity version. Support for newer versions is gradually being introduced.

Do I need to buy Visual Studio to code in Unity?

No. Visual Studio Community Edition is free and fully compatible with Unity. Unity typically installs it automatically during setup if it is not already installed.